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- add integer-based normal coordinates for correspondence with the surface mesh and unify code that helps track the relationship between meshes. - rename FIntrinsicEdgeFlipMesh FSimpleIntrinsicEdgeFlipMesh. - new FIntrinsicEdgeFlipMesh that uses the interger-based normal coordinates to track location of intrinsic edges relative to the surface mesh. #preflight 618aa6de235a78d30e416b21 #rb jimmy.andrews #ROBOMERGE-AUTHOR: david.hill #ROBOMERGE-SOURCE: CL 18135001 in //UE5/Release-5.0/... via CL 18135020 #ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v889-18060218) #ROBOMERGE[STARSHIP]: UE5-Main [CL 18135032 by david hill in ue5-release-engine-test branch]