Files
UnrealEngineUWP/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Solvers
david hill 6e12be9318 Dynamic Mesh, Intrinsic Mesh - more robust calculation of intrinsic edges.
-  add integer-based normal coordinates for correspondence with the surface mesh and unify code that helps track the relationship between meshes.
-  rename FIntrinsicEdgeFlipMesh  FSimpleIntrinsicEdgeFlipMesh.
-  new FIntrinsicEdgeFlipMesh that uses the interger-based normal coordinates to track location of intrinsic edges relative to the surface mesh.

#preflight 618aa6de235a78d30e416b21
#rb jimmy.andrews

#ROBOMERGE-AUTHOR: david.hill
#ROBOMERGE-SOURCE: CL 18135001 in //UE5/Release-5.0/... via CL 18135020
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v889-18060218)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 18135032 by david hill in ue5-release-engine-test branch]
2021-11-10 14:22:10 -05:00
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