You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#rb Mikko.Mononen #preflight 607e6c0ed4e6700001476800 [CL 16058905 by Mieszko Zielinski in ue5-main branch]
49 lines
858 B
C#
49 lines
858 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
namespace UnrealBuildTool.Rules
|
|
{
|
|
public class StructUtilsEditor : ModuleRules
|
|
{
|
|
public StructUtilsEditor(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
|
|
|
|
PublicIncludePaths.AddRange(
|
|
new string[] {
|
|
}
|
|
);
|
|
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"Core",
|
|
"CoreUObject",
|
|
"Engine",
|
|
"InputCore",
|
|
"AssetTools",
|
|
"UnrealEd",
|
|
"Slate",
|
|
"SlateCore",
|
|
"EditorStyle",
|
|
"PropertyEditor",
|
|
"AIModule",
|
|
"StructUtils",
|
|
"DetailCustomizations",
|
|
"ComponentVisualizers",
|
|
}
|
|
);
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"RenderCore",
|
|
"GraphEditor",
|
|
"KismetWidgets",
|
|
"PropertyEditor",
|
|
"AIGraph",
|
|
"ToolMenus",
|
|
}
|
|
);
|
|
}
|
|
|
|
}
|
|
}
|