Files
UnrealEngineUWP/Engine/Plugins/Experimental/GeometryFlow/Source/GeometryFlowMeshProcessing/Public/MeshDecompositionNodes
tyson brochu 8ec7d9f922 Minor code and UI changes for AutoLOD.
- DebugDumpGraph was being called before texture baking nodes were in the graph
- Fix some capitalization of tool properties
- Added some code comments
- If morphology distance is zero, don't apply it

#rnx
#rb jimmy.andrews

[CL 16055366 by tyson brochu in ue5-main branch]
2021-04-19 17:18:09 -04:00
..