Files
UnrealEngineUWP/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheSequencer/GeometryCacheSequencer.Build.cs
Marcus Wassmer 3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00

40 lines
1.1 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class GeometryCacheSequencer : ModuleRules
{
public GeometryCacheSequencer(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePathModuleNames.AddRange(
new string[] {
"Sequencer",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"AssetTools",
"Core",
"CoreUObject",
"EditorStyle",
"Engine",
"LevelSequence",
"MovieScene",
"MovieSceneTools",
"MovieSceneTracks",
"RHI",
"Sequencer",
"Slate",
"SlateCore",
"TimeManagement",
"EditorFramework",
"UnrealEd",
"GeometryCacheTracks",
"GeometryCache"
}
);
}
}
}