Files
UnrealEngineUWP/Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Private/ControlRigComponentDetails.cpp
helge mathee eaf67bfba8 Control Rig - Moving out of experimental
#jira UE-114826
#rb na

Changing Control Rig plugin directory from

Engine/Plugins/Experimental/ControlRig

to

Engine/Plugins/Animation/ControlRig

#ROBOMERGE-SOURCE: CL 16658308 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v833-16641396)

[CL 16658329 by helge mathee in ue5-release-engine-test branch]
2021-06-14 10:30:43 -04:00

19 lines
469 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ControlRigComponentDetails.h"
#include "UObject/Class.h"
#include "ControlRigComponent.h"
#define LOCTEXT_NAMESPACE "ControlRigComponentDetails"
TSharedRef<IDetailCustomization> FControlRigComponentDetails::MakeInstance()
{
return MakeShareable( new FControlRigComponentDetails );
}
void FControlRigComponentDetails::CustomizeDetails( IDetailLayoutBuilder& DetailBuilder )
{
}
#undef LOCTEXT_NAMESPACE