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#jira UE-114826 #rb na Changing Control Rig plugin directory from Engine/Plugins/Experimental/ControlRig to Engine/Plugins/Animation/ControlRig #ROBOMERGE-SOURCE: CL 16658308 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v833-16641396) [CL 16658329 by helge mathee in ue5-release-engine-test branch]
19 lines
469 B
C++
19 lines
469 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "ControlRigComponentDetails.h"
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#include "UObject/Class.h"
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#include "ControlRigComponent.h"
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#define LOCTEXT_NAMESPACE "ControlRigComponentDetails"
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TSharedRef<IDetailCustomization> FControlRigComponentDetails::MakeInstance()
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{
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return MakeShareable( new FControlRigComponentDetails );
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}
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void FControlRigComponentDetails::CustomizeDetails( IDetailLayoutBuilder& DetailBuilder )
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{
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}
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#undef LOCTEXT_NAMESPACE
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