Files
UnrealEngineUWP/Engine/Documentation/Source/Shared/Tutorials/EditingObjects/EditingObjects.INT.udn
Ben Marsh 49831a5631 Include documentation source in repository.
[CL 2489162 by Ben Marsh in Main branch]
2015-03-24 08:35:52 -04:00

106 lines
1.9 KiB
Plaintext

Availability:NoPublish
Title:Camera Controls
Crumbs:
Description: An introduction to basic camera controls
Note: This is all a heavy WIP and probably should be completely replaced. I was simply testing out interactive functionality with this file.
[EXCERPT:SelectingObjects]
## Selecting Objects
1. Click with the left mouse button on the sphere in the viewport to select it.
![](SelectSphere.png)
[/EXCERPT:SelectingObjects]
[EXCERPT:TranslatingObjects]
## Translating Objects
1. Select the translate tool if it is not already selected.
![](SelectTranslateTool.png)
1. Click and hold down the left mouse button on an axis of the translation gizmo.
![](SelectTranslateAxis.png)
1. Move the mouse back and forth to move the object along that axis.
[/EXCERPT:TranslatingObjects]
[EXCERPT:TranslatingObjects2]
## Translating Objects
1. Click and hold down the left mouse button on the part of the gizmo between two axis.
![](SelectTranslateTwoAxis.png)
1. Move the mouse back and forth to move the object along both of those axis.
1. Select the sphere part of the gizmo to move the object along all axis.
![](SelectTranslateAllAxis.png)
[/EXCERPT:TranslatingObjects2]
[EXCERPT:RotatingObjects]
## Rotating Objects
TODO
[/EXCERPT:RotatingObjects]
[EXCERPT:ScalingObjects]
## Scaling Objects
TODO
[/EXCERPT:ScalingObjects]
[EXCERPT:EditingDetails]
## Editing Details
1. While the sphere is selected, check the details tab to see information about the sphere.
![](SphereDetails.png)
1. Click once in the Z-Scale box, type in "5", and press enter.
![](EditDetailsScale.png)
Take note how the sphere has now been scaled in the Z-axis.
[/EXCERPT:EditingDetails]
[EXCERPT:SceneOutliner]
## Scene Outliner
TODO
[/EXCERPT:SceneOutliner]
[EXCERPT:Snapping]
## Snapping
TODO
[/EXCERPT:Snapping]
[EXCERPT:WorldLocalSpace]
## World and Local Space
TODO
[/EXCERPT:WorldLocalSpace]