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e5887f8df41eeef025eb411733195bdba9d62ef3
UnrealEngineUWP
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Engine
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Lina Halper
e5887f8df4
Make sure the index is within range - reported by licensee :
https://udn.unrealengine.com/questions/175299/bug-in-meshutilitiescpp.html
...
[CL 2229093 by Lina Halper in Main branch]
2014-07-23 17:56:52 -04:00
..
Developer
Make sure the index is within range - reported by licensee :
https://udn.unrealengine.com/questions/175299/bug-in-meshutilitiescpp.html
2014-07-23 17:56:52 -04:00
Editor
UE4: Consolidated physics scene and FXSystem creation logic for inactive worlds during map transitions. This should handle the general case.
2014-07-23 16:56:35 -04:00
Programs
One more UBT on Mac time saver - removed TRACE define from UBT_Mono project
2014-07-23 16:36:41 -04:00
Runtime
Removing MediumDetailSpawnRateScale, replacing with QualityLevelSpawnRateScale dependent on effects quality level; fixing several problems with initial rotation / mesh orientation not properly applying, leading to flipping particles in the first frame after spawn
2014-07-23 17:51:56 -04:00
ThirdParty
- Metal beta 4 support
2014-07-22 17:59:09 -04:00
UE4Client.Target.cs
[Github] PR 242 (safe changes).
2014-07-08 00:06:17 -04:00
UE4Editor.Target.cs
Fix PlatformerGame compile errors in Rocket build: GameMenuBuilder is not built as part of the engine because nothing depends on it, so it's not included in Rocket. Add it into the extra modules list for editor and game targets.
2014-07-22 11:30:29 -04:00
UE4Game.Target.cs
Fix PlatformerGame compile errors in Rocket build: GameMenuBuilder is not built as part of the engine because nothing depends on it, so it's not included in Rocket. Add it into the extra modules list for editor and game targets.
2014-07-22 11:30:29 -04:00
UE4Server.Target.cs
…