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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e57c7e20f0f2327f08775ca993a44dc13141e37a
UnrealEngineUWP/Engine/Source
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ben marsh e57c7e20f0 UAT: Fix static analysis warnings (and error building from VS?) due to style issues. Created separate exception types to make the new code more idiomatic.
[FYI] Daniel.Lamb

[CL 31511265 by ben marsh in ue5-main branch]
2024-02-14 23:39:59 -05:00
..
Developer
Additional fix for hangs during DDC's WaitForQuiescence phase. This one was caused by PUT operations to the Cloud DDC becoming stuck perpetually. Addressing not with a time limit (we want to allow PUTs of large blobs that can take a long time), but with a generous rate limit so that if the connection is idle for a long time, we abandon it.
2024-02-14 20:27:47 -05:00
Editor
Explicit mark dirty to Modify for Brush, Poly, and Model.
2024-02-14 19:41:43 -05:00
Programs
UAT: Fix static analysis warnings (and error building from VS?) due to style issues. Created separate exception types to make the new code more idiomatic.
2024-02-14 23:39:59 -05:00
Runtime
[Backout] - CL31509438 - CIS Compile Error
2024-02-14 22:27:27 -05:00
ThirdParty
D3D12RHI dependency cleanup
2024-02-14 17:10:17 -05:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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