Files
UnrealEngineUWP/Engine/Source/Programs/MemoryProfiler2/IDisplayCallback.cs
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

31 lines
586 B
C#

/**
* Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
*/
using System;
using System.Collections.Generic;
using System.Text;
namespace MemoryProfiler2
{
delegate void AddressDataUpdatedDelegate( object UserObject );
struct FSymbolInfo
{
public ulong Address;
public string FunctionName;
public FSymbolInfo( ulong InAddress, string InName )
{
Address = InAddress;
FunctionName = InName;
}
}
interface IDisplayCallback
{
void DisplayCallstack( FCallStack Callstack, AddressDataUpdatedDelegate Callback, object UserObject );
void Shutdown();
}
}