Files
UnrealEngineUWP/Engine/Source/Developer/MeshMergeUtilities
Sebastien Lussier 294a4bc715 #jira UE-150232
Merging static mesh actors resulted in static mesh sockets getting lost
* Added a "Merge Mesh Sockets" option to the Mesh Merge Settings
#rb jeanfrancois.dube
#preflight 63c0b1e602024f93d8d2f6af

[CL 23672695 by Sebastien Lussier in ue5-main branch]
2023-01-12 20:32:31 -05:00
..
2023-01-12 20:32:31 -05:00