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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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Files
e50d7553a24ffcf86f3033e8d0cc83419087feb6
UnrealEngineUWP/Engine
History
henrik karlsson e50d7553a2 [UBA]
* Added code to pre-feed remotely executed processes with known input

[CL 30386434 by henrik karlsson in ue5-main branch]
2023-12-18 19:36:56 -05:00
..
Binaries
[Uba]
2023-12-08 13:44:47 -05:00
Build
support for rendering with displacement via WPO, better error reporting, fix water texture sampling
2023-12-18 18:40:09 -05:00
Config
Fix bug where setting r.LightMaxDrawDistanceScale to 0 (as is done on Low) would cause local light max draw distance to be ignored. Setting this to 0 now results in all local lights with non-zero cull distances being culled.
2023-12-14 18:42:02 -05:00
Documentation
Documentation for build tools
2023-12-15 01:02:10 -05:00
Extras
Catch case where the files to unlock are already unlocked
2023-12-07 17:42:00 -05:00
Platforms/VisionOS
Update System.Drawing.Common to 4.7.3
2023-12-12 17:25:50 -05:00
Plugins
MovieGraph: Temporary workaround for crash during export step when a shot-mask is used to turn off some renders.
2023-12-18 19:35:26 -05:00
Programs
Remove generated file
2023-12-13 14:52:55 -05:00
Shaders
Fix HLSL StaticAssert on DXC
2023-12-18 18:56:01 -05:00
Source
[UBA]
2023-12-18 19:36:56 -05:00
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