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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e50aea6dd10d8679f3a136eda2f30f9beb5863cd
UnrealEngineUWP/Engine/Source/Developer/Windows
History
Jack Porter e50aea6dd1 Pulling Dev-RPStaging
#rb None
#jira None

[CL 8738670 by Jack Porter in Dev-Mobile branch]
2019-09-17 05:52:39 -04:00
..
LiveCoding
Fix compile error on Clang due to different behavior in scoping for extern'd variables.
2019-08-29 19:52:45 -04:00
LiveCodingServer
Pulling Dev-RPStaging
2019-09-17 05:52:39 -04:00
ShaderFormatD3D
Copying //UE4/Dev-Rendering@8444433 to Dev-RenderPlat-Staging (//UE4/Dev-RenderPlat-Staging)
2019-09-03 19:19:28 -04:00
WindowsClientTargetPlatform
- Added early check before creating a TargetPlatform object if the PlatformInfo will be found (check a static function to see if it's usable before making it)
2019-08-12 18:12:07 -04:00
WindowsNoEditorTargetPlatform
- Added early check before creating a TargetPlatform object if the PlatformInfo will be found (check a static function to see if it's usable before making it)
2019-08-12 18:12:07 -04:00
WindowsPlatformEditor
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
WindowsServerTargetPlatform
- Added early check before creating a TargetPlatform object if the PlatformInfo will be found (check a static function to see if it's usable before making it)
2019-08-12 18:12:07 -04:00
WindowsTargetPlatform
Copying //UE4/Dev-Rendering@8444433 to Dev-RenderPlat-Staging (//UE4/Dev-RenderPlat-Staging)
2019-09-03 19:19:28 -04:00
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