This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
e4720da1bfb5a193fb1edfc8849df5397c837286
UnrealEngineUWP
/
Engine
/
Source
History
Ben Marsh
e4720da1bf
EpicGames.Perforce: Fix invalid changelist number being returned when submitting a non-shelved changelist.
...
#preflight none [CL 21978102 by Ben Marsh in ue5-main branch]
2022-09-12 21:44:33 -04:00
..
Developer
FNames containing asset paths are deprecated. FSoftObjectPath or FTopLevelAssetPath should be used instead.
2022-09-12 19:54:11 -04:00
Editor
[Engine] added IsDefaultAsString to optimize and compare to default value
2022-09-12 19:53:27 -04:00
Programs
EpicGames.Perforce: Fix invalid changelist number being returned when submitting a non-shelved changelist.
2022-09-12 21:44:33 -04:00
Runtime
Add support for adding textures of different resoution but same aspect ratio to a Texture2DArray.
2022-09-12 21:02:22 -04:00
ThirdParty
Added support to reduce array size by converting to structs and allowing OpenGLShaderCompiler to pack
2022-09-12 18:18:54 -04:00
UnrealClient.Target.cs
…
UnrealEditor.Target.cs
…
UnrealGame.Target.cs
…
UnrealServer.Target.cs
…