Files
UnrealEngineUWP/Engine/Source/Runtime/VectorVM/VectorVM.Build.cs

26 lines
628 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class VectorVM : ModuleRules
{
public VectorVM(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject"
}
);
PublicDefinitions.AddRange(
new string[]
{
"VECTORVM_SUPPORTS_EXPERIMENTAL=1",
"VECTORVM_SUPPORTS_LEGACY=1",
"VECTORVM_SUPPORTS_SERIALIZATION=0",
"VECTORVM_DEBUG_PRINTF=0"
});
}
}