Files
UnrealEngineUWP/Engine/Source/Runtime/RenderCore/Private/VirtualTexturing.cpp
jeremy moore c3f5dbad94 Moved definition of virtual texture log
#ROBOMERGE-SOURCE: CL 12764102 via CL 12764127 via CL 12764136 via CL 12764147
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v678-12743200)

[CL 12764160 by jeremy moore in Main branch]
2020-04-13 15:46:49 -04:00

6 lines
125 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "VirtualTexturing.h"
DEFINE_LOG_CATEGORY(LogVirtualTexturing);