You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#rnx #rb none #ROBOMERGE-OWNER: ryan.durand #ROBOMERGE-AUTHOR: ryan.durand #ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900 #ROBOMERGE-BOT: (v613-10869866) [CL 10870549 by ryan durand in Main branch]
25 lines
471 B
C#
25 lines
471 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class IOSLocalNotification : ModuleRules
|
|
{
|
|
public IOSLocalNotification(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
BinariesSubFolder = "IOS";
|
|
|
|
PublicIncludePaths.AddRange(new string[]
|
|
{
|
|
"Runtime/IOS/IOSLocalNotification/Public",
|
|
"Runtime/Engine/Public",
|
|
});
|
|
|
|
PrivateDependencyModuleNames.AddRange(new string[]
|
|
{
|
|
"Core",
|
|
"CoreUObject",
|
|
"Engine",
|
|
});
|
|
}
|
|
}
|