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UnrealEngineUWP
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e425c856daa00a2165927fbb0a67e2fb6371614c
UnrealEngineUWP
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Engine
/
Source
/
Runtime
/
GeometryCore
/
Private
History
jimmy andrews
ba93f6dd4f
fix out of order lines in fix for sampling hanging on degenerate triangles
...
#jira UE-227226 #rb David.Hill [CL 37026687 by jimmy andrews in 5.5 branch]
2024-10-10 13:26:55 -04:00
..
Clustering
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CompGeom
add optional thickening/inflate parameter to FitKDOP3, and set default to .1, to match previous KDOP fitting behavior and guarantee that flat shapes still generate valid KDOPs.
2024-10-09 11:34:37 -04:00
DynamicMesh
serialize the bones in dynamic mesh attribute sets
2024-10-01 19:02:45 -04:00
Generators
Fixed linker errors on some console platform when building modular builds. Fixes involves moving ctor/dtor and friends from header to cpp and dll import/export
2024-08-21 13:44:16 -04:00
Implicit
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Intersection
Geometry: Added 2d triangle circle intersection utility. Fixed 2d triangle IsInsideOrOn function to properly handle degenerate cases and to have tolerance. Added 2d segment IsOnSegment function and GetSide function that handles tolerance properly. Added unit tests.
2024-08-27 16:55:01 -04:00
Operations
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Parameterization
GeometryProcessing: Added functionality to the UV Layout code to allow for preserving existing UV island's scale and orientation during layout operations.
2024-08-07 18:00:36 -04:00
Sampling
fix out of order lines in fix for sampling hanging on degenerate triangles
2024-10-10 13:26:55 -04:00
Selections
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Spatial
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Util
Compact small list sets during dynamic mesh CompactInPlace
2024-06-13 16:24:47 -04:00
DynamicMeshEditor.cpp
fix AppendMesh nodes inconsistently handling transforms with negative scales
2024-10-01 20:06:11 -04:00
EdgeLoop.cpp
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EdgeSpan.cpp
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GeometryCoreModule.cpp
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IndexUtil.cpp
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MathUtil.cpp
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MeshBoundaryLoops.cpp
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MeshRegionBoundaryLoops.cpp
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