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#rb Sergio.Gardeazabal #jira UE-218991 [CL 34841757 by cedric caillaud in ue5-main branch]
17 lines
614 B
C++
17 lines
614 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Math/MathFwd.h"
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class FMeshElementCollector;
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class FMaterialRenderProxy;
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class FGeometryCollection;
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struct FColor;
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namespace GeometryCollectionDebugDraw
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{
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void DrawSolid(const FGeometryCollection& Collection, const FTransform& CollectionWorldTransform, FMeshElementCollector& MeshCollector, int32 ViewIndex, const FMaterialRenderProxy* MaterialProxy);
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void DrawWireframe(const FGeometryCollection& Collection, const FTransform& CollectionWorldTransform, FMeshElementCollector& MeshCollector, int32 ViewIndex, const FColor& Color);
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};
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