Files
UnrealEngineUWP/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionCreationParameters.h
henrik karlsson 5db685f97d [Engine]
* Moved dllexport from type to methods/staticvar in all Engine runtime code. This improves compile times, memory and performance in dll builds

[CL 26082269 by henrik karlsson in ue5-main branch]
2023-06-17 18:13:06 -04:00

21 lines
535 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
class FGeometryCollection;
class FGeometryCollectionCreationParameters
{
public:
GEOMETRYCOLLECTIONENGINE_API FGeometryCollectionCreationParameters(FGeometryCollection& GeometryCollection, bool ReCalculateNormalsIn = false, bool ReCalculateTangetsIn = false);
GEOMETRYCOLLECTIONENGINE_API ~FGeometryCollectionCreationParameters();
private:
bool ReCalculateNormals;
bool ReCalculateTangents;
FGeometryCollection& GeometryCollection;
};