Files
UnrealEngineUWP/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Private/AnalyticsVisualEditing.cpp
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

60 lines
2.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "AnalyticsVisualEditing.h"
#include "Modules/ModuleManager.h"
#include "Analytics.h"
#include "AnalyticsSettings.h"
IMPLEMENT_MODULE( FAnalyticsVisualEditingModule, AnalyticsVisualEditing );
static const FName AnalyticsName(TEXT("Analytics"));
#define LOCTEXT_NAMESPACE "Analytics"
UAnalyticsSettingsBase::UAnalyticsSettingsBase(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}
UAnalyticsSettings::UAnalyticsSettings(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
SettingsDisplayName = LOCTEXT("SettingsDisplayName", "Providers");
SettingsTooltip = LOCTEXT("SettingsTooltip", "Configures which analytics provider to use per build type");
}
FName UAnalyticsSettingsBase::GetCategoryName() const
{
return AnalyticsName;
}
void UAnalyticsSettings::ReadConfigSettings()
{
ReleaseProviderName = FAnalytics::Get().GetConfigValueFromIni(GetIniName(), GetReleaseIniSection(), TEXT("ProviderModuleName"), true);
DevelopmentProviderName = FAnalytics::Get().GetConfigValueFromIni(GetIniName(), GetDevelopmentIniSection(), TEXT("ProviderModuleName"), true);
if (DevelopmentProviderName.Len() == 0)
{
DevelopmentProviderName = ReleaseProviderName;
}
TestProviderName = FAnalytics::Get().GetConfigValueFromIni(GetIniName(), GetTestIniSection(), TEXT("ProviderModuleName"), true);
if (TestProviderName.Len() == 0)
{
TestProviderName = ReleaseProviderName;
}
DebugProviderName = FAnalytics::Get().GetConfigValueFromIni(GetIniName(), GetDebugIniSection(), TEXT("ProviderModuleName"), true);
if (DebugProviderName.Len() == 0)
{
DebugProviderName = ReleaseProviderName;
}
}
void UAnalyticsSettings::WriteConfigSettings()
{
FAnalytics::Get().WriteConfigValueToIni(GetIniName(), GetReleaseIniSection(), TEXT("ProviderModuleName"), ReleaseProviderName);
FAnalytics::Get().WriteConfigValueToIni(GetIniName(), GetDevelopmentIniSection(), TEXT("ProviderModuleName"), DevelopmentProviderName);
FAnalytics::Get().WriteConfigValueToIni(GetIniName(), GetTestIniSection(), TEXT("ProviderModuleName"), TestProviderName);
FAnalytics::Get().WriteConfigValueToIni(GetIniName(), GetDebugIniSection(), TEXT("ProviderModuleName"), DebugProviderName);
}
#undef LOCTEXT_NAMESPACE