Files
UnrealEngineUWP/Engine/Source/Programs/UnrealVirtualizationTool/UnrealVirtualizationTool.Build.cs
paul chipchase c9b660cc17 Add the json module to UnrealVirtualizationTool.
#rb trivial
#rnx
#preflight 640749b38c0039bbf7b538ee

- Allows UVT to compile in modular mode.

[CL 24539631 by paul chipchase in ue5-main branch]
2023-03-07 09:40:26 -05:00

26 lines
506 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class UnrealVirtualizationTool : ModuleRules
{
public UnrealVirtualizationTool(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Virtualization",
"Projects",
"ApplicationCore",
"SourceControl",
"PerforceSourceControl",
"DesktopPlatform",
"Json"
});
PublicIncludePathModuleNames.Add("Launch");
}
}