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- Some static variables made it tricky, so added some support to make it simpler on users of the static variables #rb David.Harvey [CL 31431441 by josh adams in ue5-main branch]
9 lines
350 B
C#
9 lines
350 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool
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{
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////////////////////////////////////////////////////////////////////////////////////////
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// If you are looking for version numbers here, see Engine/Config/Linux/Linux_SDK.json
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////////////////////////////////////////////////////////////////////////////////////////
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}
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