Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildAccelerator/UbaCacheService.Target.cs
henrik karlsson 55918e1ada [UBA]
* Added artifact cache support. It is now possible to skip running process and instead just download outputs if inputs matches cache entry.

[CL 32870344 by henrik karlsson in ue5-main branch]
2024-04-10 20:29:18 -04:00

14 lines
339 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
[SupportedPlatforms(UnrealPlatformClass.Desktop)]
public class UbaCacheServiceTarget : TargetRules
{
public UbaCacheServiceTarget(TargetInfo Target) : base(Target)
{
LaunchModuleName = "UbaCacheService";
UbaAgentTarget.CommonUbaSettings(this, Target);
}
}