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* Added artifact cache support. It is now possible to skip running process and instead just download outputs if inputs matches cache entry. [CL 32870344 by henrik karlsson in ue5-main branch]
14 lines
339 B
C#
14 lines
339 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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[SupportedPlatforms(UnrealPlatformClass.Desktop)]
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public class UbaCacheServiceTarget : TargetRules
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{
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public UbaCacheServiceTarget(TargetInfo Target) : base(Target)
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{
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LaunchModuleName = "UbaCacheService";
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UbaAgentTarget.CommonUbaSettings(this, Target);
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}
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}
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