Files
UnrealEngineUWP/Engine/Source/Programs/LiveLinkHub/Config/DefaultEngine.ini
jeremie roy a3fd2bceeb Fix CIS warnings when generating the LiveLinkHub DDC build
Add LiveLinkHub to the InstalledEngineBuild list of projects to build the DDC for

#jira UE-225662
#rb Ryan.Hummer, zach.brockway

[CL 37189365 by jeremie roy in 5.5 branch]
2024-10-16 13:47:55 -04:00

52 lines
1.5 KiB
INI

[LiveLink]
bUseLiveLinkHubSettingsDetailCustomization=true
bUseLiveLinkHubSubjectSettingsDetailsCustomization=true
bPanelControllerSeparateSourcesSubjects=true
bUseModularClientReference=true
bEnableParentSubjects=true
[LiveLinkHub]
bEnableLLHMessageBusSourceFactory=false
bUseMessagingConnectionManager=false
[/Script/MacTargetPlatform.XcodeProjectSettings]
TemplateMacPlist=(FilePath="/Engine/Source/Programs/LiveLinkHub/Resources/Mac/Info.plist")
[/Script/LiveLinkInterface.LiveLinkDefaultSourceSettings]
DefaultSourceFrameBufferSize=1
[/Script/LiveLinkInterface.LiveLinkDefaultSubjectSettings]
bRebroadcastSubjectsByDefault=true
bAllowEditingRebroadcastProperty=false
[/Script/LiveLinkHub.LiveLinkHubSettings]
bAutoAddDiscoveredClients=true
+ProjectSettingsToDisplay=LiveLink
+ProjectSettingsToDisplay=LiveLinkHub
+ProjectSettingsToDisplay=UDPMessaging
[/Script/AppleARKit.AppleARKitSettings]
bEnableLiveLinkForFaceTracking=true
[/Script/UnrealEd.ProjectPackagingSettings]
bShareMaterialShaderCode=false
[ConsoleVariables]
DetailsPanel.Style.EnableCardLayout=true
[/Script/BuildSettings.BuildSettings]
DefaultEditorTarget=LiveLinkHub
; Not needed at the moment, can be removed if we enable the TextureFormatOodle plugin
[AlternateTextureCompression]
TextureCompressionFormat=""
[/Script/InterchangeEngine.InterchangeProjectSettings]
ContentImportSettings=()
SceneImportSettings=()
FilePickerClass=None
bStaticMeshUseSmoothEdgesIfSmoothingInformationIsMissing=True
GenericPipelineClass=None
ConverterDefaultPipeline=None