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+ add navigation-driven approximate convex decomposition as the first supported algorithm #rb lonnie.li [CL 33522576 by jimmy andrews in ue5-main branch]
7 lines
159 B
C
7 lines
159 B
C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Logging/LogMacros.h"
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DECLARE_LOG_CATEGORY_EXTERN(LogGeometryProcessing, Log, All); |