Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Linux/Gauntlet.SelfTest.TestTargetDeviceLinux.cs
Brandon Schaefer e65e4e342c Add Linux support for Gauntlet
#jira UE-133314
#rb Michael.Sartain
#preflight 6203cfda724404041858c36c

[CL 18918198 by Brandon Schaefer in ue5-main branch]
2022-02-09 10:41:17 -05:00

30 lines
629 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using Gauntlet;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnrealBuildTool;
namespace Gauntlet.SelfTest
{
[TestGroup("Devices")]
class TestTargetDeviceLinux : TestTargetDevice
{
public override void TickTest()
{
string TempDir = Path.Combine(Environment.CurrentDirectory, "GauntletTemp");
TargetDeviceLinux Device = new TargetDeviceLinux("Local Linux", Globals.TempDir);
CheckEssentialFunctions(Device);
MarkComplete();
}
}
}