You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
We have previously relied on UE_LOG messages to indicate problems in analysis. This change converts those log messages to use MessageLog functionality which is routed to a visual log representation inside the application (but also the log file). Additionally adds functionality to show the Insights log windows when ever (new) errors are encountered. #rb ionut.matasaru #jira UE-154022 #preflight 63c91aa80225f00e14758d19 [CL 23771338 by Johan Berg in ue5-main branch]
12 lines
271 B
C++
12 lines
271 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "Modules/ModuleInterface.h"
|
|
|
|
class FTraceAnalysisModule : public IModuleInterface
|
|
{
|
|
public:
|
|
virtual void StartupModule() override;
|
|
|
|
static FName GetMessageLogName();
|
|
}; |