Files
UnrealEngineUWP/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceServicesModule.h
ryan durand 471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00

39 lines
812 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ITargetDeviceProxyManager.h"
#include "ITargetDeviceServiceManager.h"
#include "Modules/ModuleInterface.h"
/**
* Interface for target device services modules.
*/
class ITargetDeviceServicesModule
: public IModuleInterface
{
public:
/**
* Gets the target device proxy manager.
*
* @return The device proxy manager.
* @see GetDeviceServiceManager
*/
virtual TSharedRef<ITargetDeviceProxyManager> GetDeviceProxyManager() = 0;
/**
* Gets the target device service manager.
*
* @return The device service manager.
* @see GetDeviceProxyManager
*/
virtual TSharedRef<ITargetDeviceServiceManager> GetDeviceServiceManager() = 0;
public:
/** Virtual destructor. */
virtual ~ITargetDeviceServicesModule() { }
};