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Headers are updated to contain any missing #includes needed to compile and #includes are sorted. Nothing is removed. #ushell-cherrypick of 21064294 by bryan.sefcik #jira #preflight 62d5c2111062f2e63015e598 #ROBOMERGE-OWNER: bryan.sefcik #ROBOMERGE-AUTHOR: bryan.sefcik #ROBOMERGE-SOURCE: CL 21155249 via CL 21158121 via CL 21161259 #ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824) [CL 21182053 by bryan sefcik in ue5-main branch]
23 lines
650 B
C++
23 lines
650 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "CoreTypes.h"
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#include "Misc/Timespan.h"
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#include "Modules/ModuleInterface.h"
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struct UE_DEPRECATED(5.0, "Deprecated. This class was replaced by FEngineAnalyticsSessionSummary/FEditorAnalyticsSessionSummary") FEditorAnalyticsSession;
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struct EDITORANALYTICSSESSION_API FEditorAnalyticsSession
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{
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};
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/** This function removes expired sessions that were created by the deprecated system. */
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EDITORANALYTICSSESSION_API void CleanupDeprecatedAnalyticSessions(const FTimespan& MaxAge);
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class FEditorAnalyticsSessionModule : public IModuleInterface
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{
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};
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