Files
UnrealEngineUWP/Engine/Programs/ChaosVisualDebugger/Config/DefaultEngine.ini
sergio gardeazabal be66cd3692 [ChaosVD] Fixes for multiple issues during shutdown in the Standalone version of the Chaos Visual Debugger
It seems that recently a rendering (and other systems) refactor was done and that is causing issues with the the standalone version fo CVD. This CL implement workaround until the root causes can be fixed later on.

[REVIEW]
#jira UE-227519
#rb Benn.Gallagher, Zousar.Shaker

[CL 37142572 by sergio gardeazabal in 5.5 branch]
2024-10-15 17:32:06 -04:00

32 lines
817 B
INI

[/Script/Engine.GarbageCollectionSettings]
gc.MaxObjectsInProgram=500000
gc.MaxObjectsInGame=500000
gc.MaxObjectsInEditor=500000
[SystemSettingsEditor]
s.AllowUnversionedContentInEditor=1
cook.AllowCookedDataInEditorBuilds=1
s.EnforcePackageCompatibleVersionCheck=0
[SystemSettings]
s.AllowUnversionedContentInEditor=1
cook.AllowCookedDataInEditorBuilds=1
s.EnforcePackageCompatibleVersionCheck=0
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
bAllowNetworkConnection=True
SecurityToken=D4CD916B4290446E57EEBCB1B9F9E4A2
bIncludeInShipping=False
bAllowExternalStartInShipping=False
bCompileAFSProject=False
bUseCompression=False
bLogFiles=False
bReportStats=False
ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=
[ConsoleVariables]
r.Nanite.ProjectEnabled=0