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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e4224e8cefaeee475df0da030f7de765b6509186
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool
History
Joe Kirchoff e4224e8cef Complete disable running static code analysis on ONNXRuntime
#preflight 62fab1a5b66d5d931386e7f2

[CL 21393941 by Joe Kirchoff in ue5-main branch]
2022-08-15 16:58:37 -04:00
..
Configuration
[UnrealBuildTool]
2022-08-13 02:43:13 -04:00
Executors
Branch snapshot for CL 21319338
2022-08-10 16:03:37 +00:00
Matchers
Add support for catching Xcode fatal errors when PCH needs to be recompiled.
2022-07-12 10:03:26 -04:00
Modes
[UnrealBuildTool]
2022-08-15 15:51:18 -04:00
Platform
UnrealBuildTool: Move static analysis checker options into ModuleRules rather than TargetRules
2022-08-12 20:06:00 -04:00
Preprocessor
Branch snapshot for CL 21319338
2022-08-10 16:03:37 +00:00
ProjectFiles
Remove faulty global GBlockLocalPrint, cleanup unused VS config
2022-08-12 15:45:37 -04:00
Properties
UBT: Fix name for tests project.
2021-12-19 14:43:58 -05:00
Storage
…
System
[UnrealBuildTool]
2022-08-13 02:43:13 -04:00
ToolChain
Complete disable running static code analysis on ONNXRuntime
2022-08-15 16:58:37 -04:00
app.manifest
…
runtimeconfig.template.json
[UnrealBuildTool]
2022-08-13 02:43:13 -04:00
UnrealBuildTool.cs
[UnrealBuildTool]
2022-08-13 02:43:13 -04:00
UnrealBuildTool.csproj
[UnrealBuildTool]
2022-08-13 02:43:13 -04:00
UnrealBuildTool.sln
Updated UBT solution file to include EpicGames.MsBuild project.
2022-04-18 15:37:22 -04:00
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