This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
e40d241cdec6cb6e2c8df24f90f0c488eb5fe651
UnrealEngineUWP
/
Engine
/
Source
/
Programs
/
AutomationTool
/
BuildGraph
History
Ben Marsh
e684b7b86c
Missing copyright notice.
...
#preflight none [CL 25764875 by Ben Marsh in ue5-main branch]
2023-06-02 12:31:31 -04:00
..
Properties
…
Scripts
Remove platform
2023-05-12 18:03:33 -04:00
Tasks
Missing copyright notice.
2023-06-02 12:31:31 -04:00
BgCondition.cs
…
BgGraphBuilder.cs
…
BgNodeExecutor.cs
…
BgSchema.cs
BuildGraph: Allow specifying the character sequence used to join lines in a property element body.
2023-05-17 18:46:53 -04:00
BgScriptNode.cs
…
BgScriptReader.cs
Horde: Add a custom error code for BuildGraph script compilation errors.
2023-05-24 13:06:11 -04:00
BgScriptWriter.cs
…
BgTask.cs
…
BuildGraph.Automation.csproj
…
BuildGraph.cs
BuildGraph: Add an <OnExit> task which schedules a shell command to be executed once a step is finished. When run on Horde, the command is guaranteed to be executed even if UAT terminates.
2023-06-02 12:12:37 -04:00
JobContext.cs
…
Task.cs
BuildGraph: Add an <OnExit> task which schedules a shell command to be executed once a step is finished. When run on Horde, the command is guaranteed to be executed even if UAT terminates.
2023-06-02 12:12:37 -04:00
TempStorage.cs
Adding temp storage timestamp exclusion for tbbmalloc.psym
2023-05-04 10:37:21 -04:00