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e3f3929392409bfd626ea573009aeb17cc1518ae
UnrealEngineUWP/Engine/Source/Developer/TextureCompressor
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ben ingram 4f9de25c44 Add texture cube array assets, support for sampling in materials
#rb graham.wihlidal
#preflight 611ebf1a2c1f1c0001355fe7


#ROBOMERGE-OWNER: ben.ingram
#ROBOMERGE-AUTHOR: ben.ingram
#ROBOMERGE-SOURCE: CL 17240322
#ROBOMERGE-BOT: (v858-17259218)
#ROBOMERGE-CONFLICT from-shelf

[CL 17268789 by ben ingram in ue5-main branch]
2021-08-23 12:35:56 -04:00
..
Private
Add texture cube array assets, support for sampling in materials
2021-08-23 12:35:56 -04:00
Public
clean up fast texture encode option with explicit -fasttextureencode option
2021-08-17 16:23:30 -04:00
TextureCompressor.Build.cs
Attempt #2 (with issues fixed from last time): Extract texture format indexing and interfaces from the TargetPlatformManager and instead put it into a new type: TextureFormatManager instead. TargetPlatformManager retains the same API for querying texture format information, it just forwards to the TextureFormatManager instead. This is to facilitate the use of TextureCompressor from standalone executables that shouldn't depend on TargetPlatformManager.
2021-05-03 14:05:29 -04:00
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