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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e371c162e5f84bd4976fa52847f9d6ebdaab5dec
UnrealEngineUWP/Engine/Source/Runtime/VectorVM/Private
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rob krajcarski ffc60bf148 More fixes for EVVM with compressed (fp16) channels. In particular this addresses issues with handling offsetting buffers when an InstanceOffset is in effect
#rb Stu.McKenna

[CL 29779140 by rob krajcarski in ue5-main branch]
2023-11-16 11:15:11 -05:00
..
Tests
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VectorVM.cpp
Fixed usage of TRACE_CPUPROFILER_EVENT_SCOPE macros in various engine files.
2023-09-29 04:05:39 -04:00
VectorVMExperimental.cpp
More fixes for EVVM with compressed (fp16) channels. In particular this addresses issues with handling offsetting buffers when an InstanceOffset is in effect
2023-11-16 11:15:11 -05:00
VectorVMExperimentalOptimizer.cpp
Fix for incorrect output buffer type being assigned when converting a float to a half. Corrects crash/assert that was happening with the destruction VFX
2023-10-28 20:14:47 -04:00
VectorVMExperimentalSerialization.cpp
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VectorVMPrivate.h
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