Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
e34d39bbb696ffc161b2c005cd09b23d6d04cfc8
UnrealEngineUWP/Engine/Source/Developer/TargetPlatform
History
Josh Adams 56440f0048 - First checkin for the new DesktopTargetPlatform that will be able to cook packages for Windows, Mac, and Linux. So far, cooking on Windows and Mac and run on each other (with -opengl on Windows, since Mac can't currently compile D3D shaders)
[CL 2448658 by Josh Adams in Main branch]
2015-02-17 09:57:44 -05:00
..
Private
- Fixing variable case in SDKSetup function
2015-01-21 09:13:13 -05:00
Public
- First checkin for the new DesktopTargetPlatform that will be able to cook packages for Windows, Mac, and Linux. So far, cooking on Windows and Mac and run on each other (with -opengl on Windows, since Mac can't currently compile D3D shaders)
2015-02-17 09:57:44 -05:00
TargetPlatform.Build.cs
- First checkin for the new DesktopTargetPlatform that will be able to cook packages for Windows, Mac, and Linux. So far, cooking on Windows and Mac and run on each other (with -opengl on Windows, since Mac can't currently compile D3D shaders)
2015-02-17 09:57:44 -05:00
Powered by Gitea Page: 251ms Template: 15ms
English
English
Licenses API