Files
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore
Ryan Schmidt 340c81bcf0 GeometryCore: add TNormalHistogram, simple spherical histogram based on TSphericalFibonacci point set
GeometryProcessing: add PatchBasedMeshUVGenerator, partial implementation of new AutoUV generator, currently generates UVs based on an initial patch decomposition computed externally, by incrementally merging those patches if possible.
ModelingTools: extend RecomputeUVsOp to optionally support island merging based on PatchBasedMeshUVGenerator. Add support for Normal smoothing in ExpMap, and UV Island rotation optimization. Expose new options/etc in RecomputeUVsTool, as well as add optional UV-space view.
#rb none
#rnx
#jira none
#preflight 6102000325e4a50001ac7119

[CL 16992432 by Ryan Schmidt in ue5-main branch]
2021-07-29 01:30:58 -04:00
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