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AsyncLoading with EditorDomain: batch up the callbacks in FAsyncLoadingThread::ProcessLoadedPackages so that the EditorDomain callback that saves the just-loaded package does not cause a stack overflow by adding 14 functions on the stack for each pending package discovered in the FlushAsyncLoading call. #rb Francis.Hurteau #rnx [CL 17017812 by Matt Peters in ue5-main branch]