Files
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime
jurre debaare 77356fa316 Undo 16922496 - issue was red-herring caused by content:
Crash using ControlRig in Sequencer
#info save/use cached pose nodes are not correctly invalidated/refreshed due to ControlRig edit mode invoking evaluation of the same anim instance multiple times per frame
#fix ensure that various counters used for synchronization/invalidation of cached data are used by ControlRigLayer proxy - and applied whenever update/evaluating the source "input" proxy


#ROBOMERGE-SOURCE: CL 16927983
#ROBOMERGE-BOT: (v838-16927207)

[CL 16928005 by jurre debaare in ue5-main branch]
2021-07-22 14:14:07 -04:00
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