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Crash using ControlRig in Sequencer #info save/use cached pose nodes are not correctly invalidated/refreshed due to ControlRig edit mode invoking evaluation of the same anim instance multiple times per frame #fix ensure that various counters used for synchronization/invalidation of cached data are used by ControlRigLayer proxy - and applied whenever update/evaluating the source "input" proxy #ROBOMERGE-SOURCE: CL 16927983 #ROBOMERGE-BOT: (v838-16927207) [CL 16928005 by jurre debaare in ue5-main branch]