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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e341fb6c7718af27ef668ff593e55ce52c19f8e8
UnrealEngineUWP/Engine/Source/Editor/Persona
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halfdan ingvarsson 33b3da4f62 Optims: Add bone manipulation to the viewport, so that we're not reliant on animations to show deformations. Hardened the skelmesh read/write interfaces against null skelmeshcomp.
#jira UE-93703
#rb none
#preflight 60fb504c4481710001b56c9f

[CL 16951940 by halfdan ingvarsson in ue5-main branch]
2021-07-25 17:12:55 -04:00
..
Private
Optims: Add bone manipulation to the viewport, so that we're not reliant on animations to show deformations. Hardened the skelmesh read/write interfaces against null skelmeshcomp.
2021-07-25 17:12:55 -04:00
Public
Optims: Add bone manipulation to the viewport, so that we're not reliant on animations to show deformations. Hardened the skelmesh read/write interfaces against null skelmeshcomp.
2021-07-25 17:12:55 -04:00
Persona.Build.cs
Analysis for BlendSpace. Also includes:
2021-05-17 15:03:56 -04:00
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