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#jira UE-139208 #rb simon.therriault #preflight 61f993062251c6fb5966c39e #ROBOMERGE-AUTHOR: jeremie.roy #ROBOMERGE-SOURCE: CL 18817070 in //UE5/Release-5.0/... via CL 18817101 via CL 18822851 #ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v910-18824042) [CL 18824682 by jeremie roy in ue5-main branch]
30 lines
811 B
C#
30 lines
811 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System;
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public class GPUDirect : ModuleRules
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{
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public GPUDirect(ReadOnlyTargetRules Target)
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: base(Target)
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{
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Type = ModuleType.External;
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if (Target.Platform == UnrealTargetPlatform.Win64)
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{
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String DVPPath = Target.UEThirdPartySourceDirectory + "NVIDIA/GPUDirect/";
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PublicSystemIncludePaths.Add(DVPPath + "include");
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String DVPLibPath = DVPPath + "lib/Windows/x64/";
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PublicAdditionalLibraries.Add(DVPLibPath + "dvp.lib");
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String DVPDLLFullName = "dvp.dll";
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String DVPDLLPath = "$(EngineDir)/Binaries/ThirdParty/NVIDIA/GPUDirect/Win64/" + DVPDLLFullName;
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PrivateRuntimeLibraryPaths.Add("$(EngineDir)/Binaries/ThirdParty/NVIDIA/GPUDirect/Win64");
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RuntimeDependencies.Add(DVPDLLPath);
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}
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}
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}
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