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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e31a1cd327d13576d019b9ff10d87dfcb2d88a10
UnrealEngineUWP/Engine/Source
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Ben Marsh e31a1cd327 UAT: Add separate log output for each line of mismatched Perforce case.
#preflight none
#jira UE-160729

[CL 21511495 by Ben Marsh in ue5-main branch]
2022-08-23 12:50:40 -04:00
..
Developer
Shared Linear Texture Encoding [DDC2] -- Separates out the platform tiling code to allow for texture builds to reuse the linear texture that gets encodes with windows.
2022-08-23 12:41:58 -04:00
Editor
Fix conflicting LOCTEXT keys
2022-08-23 11:48:15 -04:00
Programs
UAT: Add separate log output for each line of mismatched Perforce case.
2022-08-23 12:50:40 -04:00
Runtime
Shared Linear Texture Encoding [DDC2] -- Separates out the platform tiling code to allow for texture builds to reuse the linear texture that gets encodes with windows.
2022-08-23 12:41:58 -04:00
ThirdParty
Pixel Streaming features, bugfixes, and refactors that benefit main.
2022-08-23 09:21:08 -04:00
UnrealClient.Target.cs
…
UnrealEditor.Target.cs
…
UnrealGame.Target.cs
Remove commented out code for old iOS specific compile options.
2022-07-18 23:31:53 -04:00
UnrealServer.Target.cs
…
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