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UnrealEngineUWP/Engine/Source/Runtime/IOS
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mark satterthwaite bed9367f64 Change the name of the "Metal Desktop Forward Renderer" to simply "Metal Desktop Renderer" on iOS as it can run the Deferred or Forward renderer, albeit the Deferred renderer is typically much slower.
#rb none
#jira UE-66195

#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: mark.satterthwaite
#ROBOMERGE-SOURCE: CL 4962353 in //UE4/Release-4.22/... via CL 4968538
#ROBOMERGE-BOT: CORE (Main -> Dev-Core)

[CL 5055153 by mark satterthwaite in Dev-Core branch]
2019-02-18 19:02:29 -05:00
..
IOSAudio
DR - Copying //UE4/Dev-Main@4785067 to //UE4-DevRendering
2019-01-23 17:01:56 -05:00
IOSLocalNotification
Adding background http protype system. Enables downloading files while app is suspended on iOS. Other platforms need to be added over time if desired. For now other platforms just wrap basic HTTPRequests under the hood.
2019-02-16 01:05:14 -05:00
IOSPlatformFeatures
Merging //UE4/Dev-Main@4825910 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-28 21:04:21 -05:00
IOSRuntimeSettings
Change the name of the "Metal Desktop Forward Renderer" to simply "Metal Desktop Renderer" on iOS as it can run the Deferred or Forward renderer, albeit the Deferred renderer is typically much slower.
2019-02-18 19:02:29 -05:00
LaunchDaemonMessages
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
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