Files
UnrealEngineUWP/Engine/Source/Developer/LowLevelTestsRunner/LowLevelTestsRunner.Build.cs
chris constantinescu e90997b34e Catch2 - mini module cleanup
#preflight 62c793827e606620fd304713
#rb Jerome.Delattre

[CL 21004901 by chris constantinescu in ue5-main branch]
2022-07-08 06:55:54 -04:00

38 lines
759 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
namespace UnrealBuildTool.Rules
{
public class LowLevelTestsRunner : ModuleRules
{
public LowLevelTestsRunner(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.NoPCHs;
PrecompileForTargets = PrecompileTargetsType.None;
bUseUnity = false;
bRequiresImplementModule = false;
PublicIncludePaths.AddRange(
new string[]
{
"Runtime/Launch/Public",
Path.Combine(Target.UEThirdPartySourceDirectory, "Catch2", "v3.0.1", "src")
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Runtime/Launch/Private"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"Projects"
}
);
}
}
}