Files
UnrealEngineUWP/Engine/Source/Runtime/IOS
Allan Bentham 1b93860bd5 Modulated shadow depths are rendered before basepass to avoid a resolve.
fixed metal's handling of scissor RHISetScissorRect( false ,,,, )
#codereview jack.porter

[CL 2646465 by Allan Bentham in Main branch]
2015-08-06 11:18:28 -04:00
..