Files
UnrealEngineUWP/Engine/Source/Developer/Linux/LinuxArm64TargetPlatform/LinuxArm64TargetPlatform.Build.cs

23 lines
555 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class LinuxArm64TargetPlatform : ModuleRules
{
public LinuxArm64TargetPlatform(ReadOnlyTargetRules Target) : base(Target)
{
BinariesSubFolder = "LinuxArm64";
SDKVersionRelevantPlatforms.Add(UnrealTargetPlatform.LinuxArm64);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"DesktopPlatform",
"TargetPlatform",
"LinuxArm64TargetPlatformSettings",
"LinuxArm64TargetPlatformControls",
}
);
}
}