Files
UnrealEngineUWP/Engine/Source/Programs/MemoryProfiler2/DoubleBufferedPanel.cs
Marcus Wassmer cbfcbbb93b Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
#rb none
Should be just copyright updates

[CL 4680440 by Marcus Wassmer in Dev-Rendering branch]
2019-01-03 19:16:26 -05:00

24 lines
610 B
C#

/**
* Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
*/
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
namespace MemoryProfiler2
{
/// <summary> A panel control that doesn't flicker when repainted. </summary>
public class DoubleBufferedPanel : Panel
{
public DoubleBufferedPanel()
{
// Set the value of the double-buffering style bits to true.
SetStyle(ControlStyles.DoubleBuffer | ControlStyles.UserPaint | ControlStyles.AllPaintingInWmPaint, true);
UpdateStyles();
}
}
}