Files
UnrealEngineUWP/Engine/Source/Editor/VirtualTexturingEditor/Classes
Jeremy Moore caa5c48f06 #jira UE-76132
Use a single size instead of width and height for RVT
Width and height are then inferred from RVT volume aspect ratio
#rb none
#rnx

[CL 7040134 by Jeremy Moore in Dev-Rendering branch]
2019-06-17 10:27:59 -04:00
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