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33 lines
918 B
C#
33 lines
918 B
C#
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace Tools.DotNETCommon.FileSystem
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{
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public static class FileSystem
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{
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[DllImport("kernel32.dll", SetLastError=true, CharSet=CharSet.Unicode)]
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private static extern int GetShortPathName(string pathName, StringBuilder shortName, int cbShortName);
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public static string GetShortPathName(string Path)
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{
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int BufferSize = GetShortPathName(Path, null, 0);
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if (BufferSize == 0)
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{
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throw new Exception(string.Format("Unable to convert path {0} to 8.3 format", Path));
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}
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var Builder = new StringBuilder(BufferSize);
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int ConversionResult = GetShortPathName(Path, Builder, BufferSize);
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if (ConversionResult == 0)
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{
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throw new Exception(string.Format("Unable to convert path {0} to 8.3 format", Path));
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}
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return Builder.ToString();
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}
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}
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}
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