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UnrealEngineUWP
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e0d3dcdbd2a05489610d61acece7e1907ffcb4e2
UnrealEngineUWP
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TraceAnalysis
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Martin Ridgers
e0d3dcdbd2
Set linger to 0 for all store service module's listening and accepted sockets so Close() sends a RST instead of a FIN/ACK. This will prevent a flood of TIME_WAIT sockets that correctly following the passive/active close handshake.
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#rb none #rnx [CL 11128700 by Martin Ridgers in Dev-Core branch]
2020-01-28 09:15:36 -05:00
..
Private
Set linger to 0 for all store service module's listening and accepted sockets so Close() sends a RST instead of a FIN/ACK. This will prevent a flood of TIME_WAIT sockets that correctly following the passive/active close handshake.
2020-01-28 09:15:36 -05:00
Public
/Trace
DataStream derivers can implement a Close() method that can be used to terminate any consumers of the stream.
2020-01-24 08:28:19 -05:00
TraceAnalysis.Build.cs
First draft of a server/client architecture for the trace store. Currently disabled pending TPS review of dependencies.
2020-01-15 04:36:44 -05:00