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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e01cc45f6cd91c16ab4e27187d80232889810674
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private
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Sebastien Lussier e01cc45f6c Timed Input Monitor - Timecode Provider is not updated when changed from the Project Settings (needs restart)
Skip filterering of affected/changed archetype instances if no set is provided.
#jira UE-89619
#rb none
#rnx
#fyi marc.audy, simon.therriault

[CL 11726367 by Sebastien Lussier in 4.25 branch]
2020-02-28 06:52:40 -05:00
..
Blueprint
Fix Find-in-Blueprint search thread deadlock caused by improper handling of unloaded LevelScript Blueprint assets.
2020-02-21 13:51:50 -05:00
Internationalization
Copying //UE4/Dev-Core [at] 10708550 to Dev-Main (//UE4/Dev-Main)
2020-01-07 15:54:23 -05:00
Misc
Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
2020-02-06 13:13:41 -05:00
Serialization
Guard against recursive calls to FTaskGraphInterface::ProcessThreadUntilIdle during async loading
2020-02-12 02:28:06 -05:00
Templates
Updating copyright for Engine Runtime.
2019-12-26 14:45:42 -05:00
UObject
Timed Input Monitor - Timecode Provider is not updated when changed from the Project Settings (needs restart)
2020-02-28 06:52:40 -05:00
CoreUObjectPrivatePCH.h
Updating copyright for Engine Runtime.
2019-12-26 14:45:42 -05:00
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